Hyper Scape TPB writer-Mark Schultz The problem is
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Hyper Scape TPB writer-Mark Schultz The problem is2054. The world has turned darker and harder in recent years. People have found solace in the HYPER SCAPE a virtual landscape run by the world's greatest megacorp where recreation, entertainment, and social gatherings can be accessed. An upgrade to the system is about to revolutionize the experience . . . but an early rollout could have fatal results. o An immersive tie in to the Ubisoft video game, Hyper Scape!
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